more work

 

DEVELOPER TEST CONSOLE

CHALLENGE

Developers using the PlayHaven SDK needed a way to test their integrations. 

SOLUTION

After gathering requirements from developers internally and externally, I wireframed a test console that would allow the user to enter their iOS or Android ID and retrieve successes and failures.


Horizon Mobile app store

CHALLENGE

Symbian was a mobile operating system created by Nokia to compete with Android. To distribute apps, we needed an app store.

SOLUTION

I designed the user experience for their mobile app store - a web based app directory showing available Symbian apps, their price, genre and how to get it.


mixed reality event Series

CHALLENGE

While at Millions of Us, I designed this project to engage influencers in digital media so they would spread the word about MINI Cooper's latest promotional video series, Hammer and Coop.

SOLUTION

A virtual event series to screen videos for MINI Cooper. I designed the real life invitations and designed the experiences, which included a virtual concert and ninja tournament. 


VIRTUAL THIRST

CHALLENGE

How do you engage a virtual community of users - in a place where you can't actually taste anything? 

SOLUTION

Give them amazing experiences! I wrote the interaction design for four puzzle Coca-Cola bottles that were scattered mysteriously around the virtual land of Second Life. The original vision came from our Virtual Thirst contest winner. I translated it into drawings, flows and instructions for our engineers.