more work
DEVELOPER TEST CONSOLE
CHALLENGE
Developers using the PlayHaven SDK needed a way to test their integrations.
SOLUTION
After gathering requirements from developers internally and externally, I wireframed a test console that would allow the user to enter their iOS or Android ID and retrieve successes and failures.
Horizon Mobile app store
CHALLENGE
Symbian was a mobile operating system created by Nokia to compete with Android. To distribute apps, we needed an app store.
SOLUTION
I designed the user experience for their mobile app store - a web based app directory showing available Symbian apps, their price, genre and how to get it.
mixed reality event Series
CHALLENGE
While at Millions of Us, I designed this project to engage influencers in digital media so they would spread the word about MINI Cooper's latest promotional video series, Hammer and Coop.
SOLUTION
A virtual event series to screen videos for MINI Cooper. I designed the real life invitations and designed the experiences, which included a virtual concert and ninja tournament.
VIRTUAL THIRST
CHALLENGE
How do you engage a virtual community of users - in a place where you can't actually taste anything?
SOLUTION
Give them amazing experiences! I wrote the interaction design for four puzzle Coca-Cola bottles that were scattered mysteriously around the virtual land of Second Life. The original vision came from our Virtual Thirst contest winner. I translated it into drawings, flows and instructions for our engineers.